Tag: Character_Gen

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  • Main Page

    The heroes of legend are ancient and dying. New threats are rising up every day. Stories of the heroes of olde aren't good enough anymore. It's time for some new heroes to fight the growing darkness. h2. Important Links [[INDEX | *INDEX*]]... …

  • Races

    A list of D&D races playable as PCs in this game. Click each race (as I get around to updating them) for a link to the history, details, and other fun stuff related to each race. For some races, I've thrown in some stats & feats. For others, there's a …

  • Character Themes

    Here are the pared-down versions of the Character Themes presented in 3 Dragon articles online (with the Neverwinter ones - or their equivalents - to be added soon). Each theme is a general background bit about your character, but it doesn't have to be …

  • Wilden

    Born of the wilderness, these creatures are the embodiment of nature's need to defend itself. They tend not to like big cities, preferring to have sky overhead and soil underfoot. Generally looking sort of like a heartier furry and/or plantlike elf, …

  • Shifters

    Maybe it's a touch of lycanthrope blood, or maybe it's an animal spirit that infused your tribe, but for some reason your family has been able to take on an animal aspect, revealing a feral nature that makes you more of a beast than the humans you …

  • Minotaurs

    The monsters of legend, minotaur adventurers fight a constant battle between man and beast, their two natures clashing within. Many minotaurs will either give in to their more feral natures, or become so disciplined at controlling them that they appear …

  • Dwarves

    h4. Stuff My Racist Relatives Say "I think all those feyfolk - elves, eladrin, and even gnomes - are UP to something. The way they're always slipping off to that feywild place, I'm certain they're foreign terrorists of some sort." "Look at an elf's …

  • Eladrin

    Former Lords of the Feywild, the Eladrin of today are a little less "in charge" of things than they were in the days of yore. They remain possessed of the confidence and regal nature of their lordly past, but their numbers are fewer, and in the normal …

  • Deva

    !http://fc08.deviantart.net/fs70/f/2011/289/f/b/memory_of_a_thousand_lifetimes_by_biodesu-d32dbzl.png! Alien and ethereal, the Deva are a mystery to most who don't bother to learn about them (which is actually most people). Outsiders believe that Deva …

  • Warforged

    Metal and muscle, skin and soldering, warforged appear to be harder, better, faster, stronger than any race that is merely flesh. They appear built to be better, in fact. The truth is unknown to all, though. If you play a warforged, you're going to …

  • Dragonborn

    !http://fc07.deviantart.net/fs70/f/2010/251/c/d/dragonborn_motivational_by_revampednight-d2ybqrz.jpg! A proud race who once ruled the strongest empire on the planet, these dragon-like humanoids have done all within their power to maintain their dignity …

  • Half-Elves

    Originally the children of two worlds, Half-Elves have, by this point, somewhat solidified their existence in the hierarchy of the world. Also there's the fact that there are so many of them. Numerically, Half-Elves are second only to Humans and …

  • Half-Orcs

    Usually the product of rape or forced mergers between orcs and human slaves, most half-orcs (unlike [[Half-Elves | half-elves]]) are truly half-and-half. Also unlike half-elves, the breeding potential for half-orcs does not tend towards creating more. …

  • Humans

    Humans are, in a word, AWESOME. They have risen up through the years to become the dominant humanoid race on the planet (rough estimates put humans at around 40-45% of the total humanoid population, with the nearest contenders being halflings at around …

  • Random_Feats

    Below is the list of possible feats that may be randomly rolled. If you roll a feat you already have, roll again. If you roll a racial feat, you may select any feat specific to your race (Note if you're half-elf, you can also choose human or elf feats; …

  • Elves

    Children of the Forest, Elves are closely related to Eladrin, less-closely-related with Drow, and often looked to as the defenders of nature... at least by races like humans and halflings. While Eladrin have aligned with [[The Feywild | The Feywild]] and …

  • Tieflings

    The demonic heritage of tieflings is not something anyone can call into question. It is apparent from their look, the way fire interacts with their bodies, and the faint scent of brimstone detectable when they sweat. However, there is a great difference …

  • Shades

    Shades are to the Shadowfell what tieflings are to Hell. Sort of. Legend says that at one point these creatures were humans, or maybe elves, but prolonged exposure to the demi-plane of shadows has transformed them into something else. With greyish skin …

  • Goliaths

    The nomadic race of goliaths is not a large one in terms of numbers. There are likely tribes of them nestled in unreachable mountain areas, but in the rest of the civilized world, you might see one or two for every 500 other humanoids. A lot of this has …

  • Halflings

    Sort of a mix between Tolkien's hobbits and the Dragonlance Kender, Halflings are a populous people who love food and merriment. Not as tied to magic and the feywild as their cousins the gnomes, halflings are a very folksy people who are likely to be …

  • Gnomes

    Gnomes and halflings are clearly cut from the same cloth. Various stories tell of their once unified race, though these stories are so wildly contradictory that no one can be sure which is which. What is known is that both races are short, both have …

  • Drow

    There is much that has already been said about the ones known as "dark" elves. They are called murderers, monsters, thieves in the night, insane, evil, and worse. And many of these terms are true for a good many of them. But this is not all that they …

  • Vryloka

    The Vryloka aren't so much a race unto themselves, or at least they don't recognize themselves as such. They consider themselves human... human human human. They exist in small villages that have had histories of vampiric influence, but they still think …

  • Shardminds

    In the time before time (no, not the LAND before time, Littlefoot), After the war between the Gods and the Primordials had mostly ended, a great crystal gate was created at the edge of the stars to keep that which was Outside from ever invading this realm …

  • Classes

    In general, 4th ed D&D is designed for specialization. The DM's guide suggests several roles that different classes might fill out: - Striker: hits for lots of damage - Defender: the "tank" who can take lots of hits while helping others - Leader: …

  • Gods

    !http://fc03.deviantart.net/fs70/i/2011/354/0/c/final_fantasy_summons_by_xericho-d4jn3m1.jpg! The D&D world is a pantheistic society, in general (sort of like ancient Greece or Rome). While you may serve one particular (non-evil) god, that doesn't mean …

  • Genasi

    No one is entirely sure where the Genasi came from, or what, exactly, they are. The basics are fairly straightforward: Genasi seem to be tied to one of several elements, and those elements tend to define their appearance and behaviors. Or at least …

  • Skills

    [Page currently being "worked on", but you're welcome to read what I've got so far.] The [[Races | Races]] page lists lots of stuff you know or have heard if you belong to a particular race (or were raised with members of that race), but there are …

  • Religion

    First and foremost, the Religion skill is not required for priests or divine characters. Sure, most of them have it, but the Religion skill does not equal FAITH. Religion is a measure of how much you've studied religious texts, how much you know about …

  • Gith

    Not a lot is known about these alien peoples, except that they tend to be practitioners of psionic arts, and that they bear deep-seeded hatreds for some of their kind, as well as for the mind-flayers. Many of those found in the Prime Material plane …

  • Revenants

    The lines between death and undeath are not always as clear-cut as some would like. Revenants are those who have been "sent back" by some deity or other for a specific purpose. Unfortunately, that purpose is not always immediately clear. Also, the …

  • Paragon Classes

    When you hit level 11, you'll get the chance to take a paragon class. In general, this is a chance to specialize and hone your identity as a hero. Some of these classes have prerequisites that you might want to start prepping yourself for in earlier …

  • Character Generation

    This page will cover the major topics related to creating a new character for this game. Most rules will be exactly like what you see in the published Wizards of the Coast 4e D&D materials, though there are a few extras (see below). h2. Basic Ideas …

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