When we last left our heroes… they were serving as guards on a coffin caravan,carrying the bodies of dead soldiers away from The Line and back to their homes. After passing anumber of squads of soldiers heading in the other direction (towards the fighting) and some brief conversationattempts with TUS, the unknown soldier Revenant who feels it is his duty to deliver the bodies of deadsoldiers to their families, the caravan happened upon the Many Flagons, a 3-story-tall super tavern that catersto soldiers, and a known bardic “proving grounds” and site for story origination.
The busy tavern gave the characters many social interaction opportunities. After getting some drinks, they proceeded to try and listen in for rumors and seek out other topics of interest. After hearing several variations on the story of how Cardinal Obarskyr and his men saved the day just as the Line was about to fall to orcish hordes, Nicolai [Micah] found his way up to the stage area, where Copperpiece, the gnomish stage manager, put him next in the line-up to compensate for the last Ionian to perform, who was horrible (see also William Hung).
Nicolai gave a rousing tale of the exploits of the New Altairan Heroes (edited slightly to avoid mentioning any compromising/unresolved issues, like the gem-encrusted, Lloth-infected drow they’ve got in their caravan… though not at all trying to hide the name of the Yochol Yaxavanda), which got the whole crowd cheering and out of their seats. It is likely that their tale will be carried to many nations as a result of this performance.
After Nicolai, another dragonborn bard, named Scarmagdalon, got up with his guitar to sing a song about Detham’s Legion, whom Nicolai had been asking about. Turns out Detham’s Legion is an Arkhosian revival army dedicated to killing the foes of dragonborn and bringing back the Arkhosian Empire. Unfortunately, the song had a very anti-tiefling sentiment to it, so most of the tieflings in the hall found other places to be. As Scarmagdalon & Nicolai were the two greatest hits of the night, they were called back up onstage for an encore. They did a performance of “Baba Yaga’s Dancing Hut”, which has a pretty well-known tune, but the dancing and spinning often referred to in the song made many patrons have to “take a break” after the performance was done.
Random rumors thrown around at the bar included a tale that somewhere in Coventry, a team of archaeologists had just uncovered what might be the ruins of a large city from ancient Cappodocia, though teams of historians were still preparing to go in.
Meanwhile, in one of the drinking rooms (where music from the stage was magically piped-in as background noise), Kerath [Mike] had found a warforged Kislever soldier, named Mecha Unit Delta (MUD), and was discussing the nature of warforgedness with him (after distracting the dwarven soldiers who were sitting with him). Across the room sat several soldiers from Dambrath, along with their commander, a drow with glowing sun eyes (Ssussun Beluth, an Avenger of Pelor). And, back in a corner near the dwarven table, sat two Tieflings: Scout [Johny] and his brother, who wore Ionian military garb (but no armor). The two argued about whether the brother should be rushing off to join the army, when he was a skilled baker who had no combat experience. The brother wanted to prove to the folks back home that tieflings could be heroes.
Several things happened at once in the moments that followed. Kerath, hearing that MUD was familiar with over 100 languages, showed him the Vecnal book he’d taken off the necromancer in Fishermen’s Wharf. MUD went still, and the light disappeared from his eyes as he looked at the book. The Dambrathan soldiers & Kislever Dwarves started hurling insults, and one Kislever hurled a poorly-aimed flagon, which smacked Scout’s brother in the head, knocking him off-balance. Scout’s brother fell backwards in his chair, landing on the blade of one of the dwarves’ axes, which had been put on the ground to be out of the way. As he died, the dwarves cried out that the Drow had ordered his slaves to start murdering… and the bar fight was on.
The fight featured 4 (or maybe 5) forces… the Dambrathans and their drow commander, the Kislever dwarves, the drunken brawlers who just wanted to fight, and the party (including Scout). In addition, 2 strange spectres appeared, though they didn’t really fight much, and only Praxis [Lisa] & Akara [Valarie] could see them. Art spent the fight outside, still dealing with the severe anti-tiefling racism she’d witnessed inside. The combat ended with a few dead dwarves, Scout’s dead brother, and the Dambrathans being asked to leave. The spectres disappeared, leaving the mystery of their existence to be pondered by Praxis & Akara.
In the end, the party wound up looking like the good guys in this fight. Many of the patrons were happy to talk to them after that (and happy to assume that the evil Drow had started everything), so the party received a number of rumors about stuff going on in the region (including more exact info about exactly where in Coventry – the district of Eridu – the Cappodocian dig was occurring). Scout joined the group, as his brother’s body was added to those soldiers that were on their way to their final resting place. Kerath took charge of the inanimate MUD, setting him in a seated position on one of their carts. The party decided to head down the road a ways to make camp, rather than stay in the inn where so much trouble had happened.
Experience: Everyone got 200 for the night (not enough to push them to level 3, but they’re pretty close).
Treasure: MUD has a pouch with 600 GP in it, but the party has not yet decided to take that. Scout managed to abscond with 50 GP from his thieving efforts earlier in the bar.
Next Game: Set for Thursday, March 1. It will begin as the PCs make camp on the side of the dark road. Be prepared for episode 10: “If you go out in the woods tonight…”