Beginning outside the dwarven settlement of Forgehome in the Underdark, the party began by befriending the gate guard, convincing him to let them in. Praxis/Lisa and Art/Jenn thankfully came out of their mushroom stupors, and someone smartly decided to cover up the large gem with the drow inside.
Walking around Forgehome, the party met a number of dwarves in various states of sanity: an apothecary who made potions from mold, an ancient crippled weaponsmith who could do little more than critique his children’s work, a family of armorsmiths with their own family forge gods, adn a pair of old book lovers who claimed to have descended from the dwarves of the famous lost ancient dwarven city of Helmsgard. When they sought out “The Noble and Sacred Silence,” a cleric to the dwarven god Dumathoin (god of secrets under the mountain), however, they found other secrets.
In a slowly-revealed secret temple area, the party progressed and fought off the forces of Vecna, an evil god of secrecy and undeath. Some of the enemies’ powers even drained memories from those they hit. After an extended exploration/combat, the party was victorious.
After defeating the non-skeleton Vecnites, the party heard various secrets being revealed, though many may not have made a lot of sense.
After a bit of shopping, the party made their way to Scarwand and the teleportation circle. They were transported to the surface, in Cormyr, where they were met by a circle of war wizards with wands at the ready.
XP: 180 each
Treasure: 650 GP
Purchases: Thundering Great Axe (for Nulath)
________ Chainmail (for Nicolai)
Dumathoin’s Hidden Strength Holy Symbol [symbol of Holy Nimbus] (for Akara)
Books (each 25 lb runic stone slab sets)
– Census of Founding Members (of Helmsgard)
– Axe Combat Training (volume 1)
– Elementals of Stone and Sand