Game date: Sunday, 6/2/2013
NOTE: This game marks the departure of Niki’s character, Kyone.
In-game dates: 998 AC, Summer 15-20
The session began with the party settling down to a well-deserved rest on the evening of Summer 15. Their rest was short-lived, however, as interruptions seemed to arrive fairly regularly.
The first was Kalarel (in his Elven Pirate Blackheart Deathclaw guise), who explained that immortals (i.e., deva & rakshasas) within miles could feel that a god had been here. He also revealed that he had, through a wealthy Coventry heiress (the half-elf Marishka Downfeather), purchased the land in that region. He also said he’d invited some interested parties to come and survey the site.
Soon afterward, the “interested parties” started arriving in the form of various worshippers of Bane, all of whom wanted to see the site of their god’s appearance, and to hear the story from the mouths of those who’d seen it. The party did their best to keep any of the servants from telling the tale, and generally tried to stonewall the Bane-ites without openly appearing combative (since the party still hadn’t gotten their extended rest yet). The Bane-ites were, in no particular order:
Titus Pullo – half-orc male fighter, eager to see the site of Bane’s arrival and bathe in any blood that might be there.
Maledictus – drow male wizard & ritualist, eager to hear specific details of the ritual.
Axe-hand – dwarven barbarian (with an axe hand), multi-tour veteran of Orcish conflict, last of his family line.
Lady Darklon – shadar-kai female fishing/river-pirate captain, up from river. +4 pirates
Gen Antillar Coalskin – goliath male warlord, Coventry High Lord of SE Borders district. +20 cavalry
There was also a squirrel that arrived, Lady Fluffytail, but for a completely different reason. Lady Fluffytail was an emissary from Elmyra, a local druid who wanted to contract The Little Death (who, conveniently, looked exactly like Ginger/Elizabeth) to assassinate the High Lord of the Cannery Coast, Hormel Gortonsalt, because his canning business was destroying the environment. The squirrel was gone before Ginger could say no, though, so they waited until the next evening, when they were given instructions on how to contact the druid.
Nikolai/Micah then went to talk to the servants they’d inherited, to explain to them that while the Bane-ites might offer them the chance to buy their freedom and get jobs, in reality they were evil people who shouldn’t be trusted… and that they should just remain slaves a little longer until they could get to a safe place where Nikolai could arrange for them to purchase their freedom away from the Church of Bane. This didn’t go as well as the party had hoped, but they did manage to get through to one servant, a fledgling Iounic scholar named “Kira” (short for Malechira… after the famous Ionian wizard Malachi), who had been Ambassador Tepes’ record-keeper, and who warned the party about a rabble-rousing servant named Kelsier who might be a problem.
The next morning Nikolai went to speak to Kelsier, who was actually not contracted as one of this group of slaves/servants. He played the “slavery is wrong” moral card, and apparently has designs to murder any lords who enslave their populaces. He assured Nikolai that currently he was low on the list, though, so that was mostly okay, everyone guessed.
Praxis/Lisa went to speak to General Coalskin, who readily heard the information about the undead threat, and said he’d commit his troops to protect the homeland. Praxis noticed that the General did not have a symbol of Bane on his armor (like the other Bane-ites), but instead had some kind of triune symbol that incorporated Bane’s symbol, Kord’s symbol, and a third symbol she’d not seen before. It seemed clear that Coalskin wasn’t 100% a Bane worshipper, which gave Praxis a little hope. He also asked to see Praxis’ sword (the one she’d drawn on Bane the day before). When she handed it to him, his irises became the triune symbol and he tensed up. Then he said to Praxis that she should not tell the Bane worshippers, but that her sword was a blade that could kill a god.
Nikolai showed up, and Gen. Coalskin warned them both that there were many “Elvish” types in the Capital who were more interested in politics than governance. Nikolai said he’d take the advice to heart as the party headed to the capital.
After leaving the site of the future Bane-ite church… er… I mean “combat academy and gladiatorial arena”, the party headed into the Cannery Coast, which they could see pretty early on was not “healthy” in the natural sense. That night, after enabling the pay-off of their servants’ contracts, the party headed up to the largest tree they could find, where the hamadryad druid Elmyra plead with the party to murder Lord Gortonsalt (even after Ginger had made it very clear that she was NOT the assassin Little Death). The party said they’d look into what was going wrong, but did not agree to kill anyone.
Going further into the Cannery Coast, the party realized that their fey servants (including the gnome bard Ficto) were losing their energy (Ginger also felt this unnatural exchaustion). They decided to find a boat heading out of the district and a guardian to watch their weakened wards until they got back to full strength. Eventually they found Shadrach, a psion shade who was an ex-Hunter, and he agreed to watch over the 5 sick fey folk. They booked them passage on a dwarven vessel, and Niki/Kyone joined them, feeling very unwell herself. The party then headed off to meet High Lord Hormel Gortonsalt, the Halfling leader of this district.
Lord Gortonsalt was open and inviting, though horribly uninspired. He took the party on a tour of the facilities, showing them all sorts of ways that the operation damages the environment, but then a bell rang and the party witnessed a teleportation circle to Farmville that was powered by some energy source below. Lord Gortonsalt said it had always been there, and that he didn’t actually know where the power came from, just that it charged up about once a week.
The party searched the facility for a door downward, and ended after they found a long stairway leading into darkness…