When last we left our heroes, they were in the midst of Mirt the Moneylender’s 80th birthday party in Waterdeep. Their interaction so far had included a crazy dwarven mosh pit, an awkard moment with the son of a man they’d killed, lots of overheard conversations about magical theories and trade disputes, and some introductions to the money-lender himself.
Segment two of the party saw some criminal-types confronting Scout/Johny, offering apologies and a return of his “dropped” money pouch (plus a sizable bonus). Over by Mirt, Nikolai/Micah and Akara/Valarie were witness to a tense confrontation between the head of Waterdeep’s Bahamut church, members of the international Dragonslayers’ Guild, and a human-looking representative of a group of red dragons (Fernando Clutched-of-Scorch) who still held a grudge against Mirt for what the Wheels of Progress did to Infyrana some 60 years ago. The confrontation was broken-up by some calm words from an eladrin woman named Lady Artania, though most present had different memories about what had happened afterward. Nikolai tracked her to the balcony for the third segment, and gained enough of a sense of her to consider sharing information. She also offered him information about the Spider Queen’s servants (like the fact that of the 43 Handmaidens she has active right now, Yaxavanda is the youngest and weakest, though she puts on a big show).
Praxis/Lisa ran into a githzerai ship captain who was very drunk, and (after much gesticulating) got Karath/Mike’s attention to bring him down to meet the man. By the time Karath caught up with him, though, he was passed out behind a bush outside (which was just as well, since he seemed to have very racist ideas about Karath’s githyanki branch of the racial tree). Praxis had heard that the captain’s fancy hat had come from a ‘yank he’d tortured & killed, so Karath had little problem liberating it from the unconscious githzerai (and getting a lvl 3 Circlet of Second Chances in the process).
Scout had quite a night for himself, beginning in the kitchen/drink area, where he was approached by a larger, well-dressed gnome named Anthony Tenor, who said two of his “associates” had a message for him. The gnome & pixie who had stolen from Scout on his way into Waterdeep gave him back his stolen coin purse (with 500 GP extra in it) as the pixie recited a somewhat lower-class verse about not realizing Scout was one of Zira’s people. The kitchen area also held The Seekers, a band of low-level adventurers who were getting well and drunk before heading down into Undermountain later tonight. Their “genius” plan was to attack the monsters while they were sleeping.
Scout next chatted with the female dwarven Stormcaller (Sonia) who had controlled the dwarven dance that he had been a part of in section 1. They seemed to have a connection of sorts, and seemed to be getting quite friendly. They set up a sort of “date” for later in the evening at the Yawning Portal, where Sonia and her clanmates had to be for the rest of the night (to keep “things” from coming up from Undermountain).
Scout then moved on to a new woman… a very sexy and barely clothed drow woman who seemed to be dominating one side of the dance floor with her sensual moves, which attracted male and female eyes of every race. Scout learned that her name was Lilith, and that she was a priestess of Ellistrae. He then challenged her to a very metaphoric dance competition, which included all the violent thrusting and passionate grasping of… other activities. Though he eventually “won”, Lilith seemed happy that such an intense dance had been achieved. Scout also sort of missed the stares of Sonia from the sidelines.
The dance floor also had a few more interesting individuals, including the head of the church of Erathis in the city (Alexander Granitesoul), around whom people seemed to just work more efficiently; and a cloaked pale-skinned man of some elvish descent whose wild & leaping dance style seemed almost like a combat encounter. On closer inspection, his cloak seemed almost to be made of raven feathers. Art/Jenn also made the acquaintance of a female shade here, a very politically-minded woman named Abigail, who referred to Alexander as a “heretic” because he supported a shadow government like the Lords of Waterdeep.
Mirt received a great many gifts from a great many people, including some magical marvels from a circle of Red Wizards, a “rod of six parts” from Nueva Turotha tieflings representing Mestiza Ferana, a magic mirror from the Alexandrian Championship Wyvern Jousting Team (including Primus Imperius, grand-nephew of the king) representing King Titus Imperius of Ionia, a trollhide recliner from Hammerfast dwarves representing Jadzia Hammerfast, and a mithril statue of Mirt picking the pocket of a monstrous illithid from a human group from Pax Humana.
Other major events that night included the stepping-down of Dagault Neverember as the Open Lord of Waterdeep (so that he could go care for the poor victims on the other side of the world in Neverwinter), the elevation of Piergeron Paladinson III to the post of Open Lord, and a massive performance by famous bards.
Of course, the wily actions of disgruntled dairy farmers caused the “accompanyment” of the performance, the bard No-Flute Harry, to lose his voice, so Nikolai had to step in. Interrupting the ho-hum introduction he received from the other bards, Sonia Stormcaller stepped up to give a very dramatic introduction to Nikolai, helped by thunder noises from the rest of her clan. As she left the stage, she told Nikolai to “tell Scout his drow bitch can’t do this”. Nikolai’s performance was aided by tips from Praxis & Scout, and the show (a retelling of the dramatic moments from the adventures of the Wheels of Progress) was so great that it pulled-in Lark, a famous wilden bard, from the outside balcony, to add her birdsong-like voice to the final verses.
As the party ended, Karath had somehow arranged a bardic performance/benefit for the dead soldiers they were returning home, which somehow will also be a benefit for the victims of Neverwinter that Neverember is supporting, which will somehow also be a death ritual overseen by the bard Bo Palabram, which will also be performed on the stage in front of the Paladinson Mansion. This party will happen at sunset the following day (that is, next game).
Oh, and also there was a gnome named Pirelli Gearloose who managed to convince Scout to try out his new “ultimate dungeon defense” system, known as the Murder Machine, the following morning (quite near to the Paladinson stage).
Experience Points: 600 XP for the 2-sessions of the party
- 500 GP to Scout
- lvl 3 Circlet (Hat) of Second Chances (Karath)